Animcraft
in Games
More Efficient in Game Development
& Cinematics
Ship Better
Games, Faster
Whether it's animation and motion capture in cinematics, or resources
management and resue in game development, Animcraft provides a series of 3D toolkits and libraries.
It's built for higher efficiency, smoother development and enjoyable teamwork for game industry.
Saving Time
Speed up the production of
previs, repeated motions, cinematics, cutscenes, and simple crowds
Upgrading Mangement
Easy collect resources from
mocap, store and previous projects, and well manage them.
Eliminating Barrier
Rig and format converter with
advanced retargeting toolset, bridges game cinematic and development
INTEGRATE
ANIMCRAFT INTO YOUR WORKFLOW
Animcraft Animations are cross-platform and cross-character by definition — your assets will
integrate seamlessly in every popular game engine and DCC applications out there, including 3DS Max,
Maya, UE4 and unity.
Arbitrary converting rig and format among
FBX, Maya and Max.
Direct animate characters in 3ds Max
& Maya, stable, fast and happy
More advanced retargeting for Unreal and
Unity
Direct collect data from mocap, assets
store or previous projects.