Animcraft
in Games
More Efficient in Game Development & Cinematics
Ship Better Games, Faster
Whether it's animation and motion capture in cinematics, or resources management and resue in game development, Animcraft provides a series of 3D toolkits and libraries. It's built for higher efficiency, smoother development and enjoyable teamwork for game industry.

Saving Time

Speed up the production of previs, repeated motions, cinematics, cutscenes, and simple crowds

Upgrading Management

Easy collect resources from mocap, store and previous projects, and well manage them.

Eliminating Barrier

Rig and format converter with advanced retargeting toolset, bridges game cinematic and development
INTEGRATE ANIMCRAFT INTO YOUR WORKFLOW
Animcraft Animations are cross-platform and cross-character by definition — your assets will integrate seamlessly in every popular game engine and DCC applications out there, including 3DS Max, Maya, UE4 and unity.
Arbitrary converting rig and format among FBX, Maya and Max.
Direct animate characters in 3ds Max & Maya, stable, fast and happy
More advanced retargeting for Unreal and Unity
Direct collect data from mocap, assets store or previous projects.